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What are the severe DOF images for, the escalator and corridor?

It is a couple of screenshots from a visualization in relation to a new shopping mall in Denmark (Roskilde). The quite intense use of depth of field was created to make it look more appealing from a creative point of view. The final animation did not include this as scene on the showreel.

Will we see your excellent Toyota ads in Europe?

No, they are made specially to fit the Asian market. The Danish Toyota commercials are very different. They feature famous Danish comedians or actors that people can somehow better relate to. I think that it is very hard, if not impossible, to do something that fits right in all around the world because of our cultural differences.

There's a lovely pic of a boat on a lake with some almost-real :) houses behind on page one. I take it you put them there in LightWave? What was the project?

It was a project to show how the locality would appear from the sea when the new houses were finally built. It was rendered in LightWave, compositing and colour correction was done using Photoshop.

 

When you are working on an ad for someone do you come up with the ideas or are you following tightly defined scripts?

It's very different from project to project. On the Funkstar De Luxe project we had absolutely creative freedom and had the opportunity to create the world that we found entertaining. The Toyota assignment was very different. Storyboards were already finalized when we came to the set. We helped with all the technical issues, but our main task was to create and animate the CG characters along with particles, fur, compositing etc.

So what have you got for our readers?

We have chosen our Philips Philishave 950 as donation to the community. It's our very first object modelled using subdivision surfaces on an Amiga 4000. The scene uses frozen objects since Layout didn't support Sub-Ds back then, but we have also provided the Sub-D files.

Windows Macintosh
Zip StuffIt
4.30 MB 3.98 MB
For non-commercial use only

Wow! That's a nice model - takes me back to the days when you had to save all your moving bits as separate object files... :)

Have you got any advice you'd like to give to the readers?

Hmmm, I think that today, everything is about technical issues. Can your preferred program calculate subsurface scattering, does your modeller support n-gon subdivision, and so on? Well, I think you have to ask yourself: Do you really need each and every one of these new wonders to tell your story or get the job done? My answer is no. Very often you don't need it at all. We all know what a guy like Taron can do with simple tools like move, rotate, bevel and smooth shift.

The most important thing is to develop yourself and your skills as an alternative to spending all your time and money looking for a piece of software to do it for you.

Words of wisdom indeed! Thanks for your time Ole and I look forward to your forthcoming scientific project with interest! You can see more of VEF at their website.

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