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Are there any plug-ins you
wouldn't be without?
FPrime
is also of the most important in order to work
efficiently. The real-time feedback is awesome,
but as a stand-alone renderer it can't match LightWave
3D Screamernet, as long as you have 5-10 render-nodes...
Fprime version 2 is now available and features
all the power of the G2 plugin (also from Worley)
- a real blast for the LightWave scene. I can
not think of any other plug-in combinations that
will be as useful as these two.
"Thomas4d
Rigging Tools" is absolutely the best plug-in
one can buy today. It is absolutely awesome and
it cost only $60 US Dollars, a better value for
the buck can't be found, and the author is among
the nicest people in the whole of the 3D scene,
regardless the platform. The cool thing about
this plug-in is that you can send your work to
another machine and it will still work in a LightWave
without the plug-ins.

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Sasquatch
is also important for me, and in companion with
Vue
5 Infinite it rocks. Vue with its plain solid
landscape generator features is together with
Sasquatch one of the best companion to LightWave
3D, just make the landscape, the vegetation and
export it into LightWave 3D and the other way
around make something in LightWave 3D and put
it inside Vue. The final render of Vue is impressive,
but again, put up against LightWave, it can not
compete in the long run - as far as render times
are concerned... LightWave is faster even with
maximum render passes... It is nice to get Vue
because of a lot of cool features that can save
days of work to put together a natural-looking
scene... with flowers, trees and the lot... but
as with LightWave, they have a development team
making OpenGL for Mac, PC and Unix - these divisions
should be made so that we (the artists) get the
optimal performance for each platform. I hope
the integration between Vue and LightWave will
be even better in the future, maybe totally integrated?
It would be a ultimate software for all kind of
animation and illustration tasks.
I have tried a lot of plug-ins
in my time, but the fact remains, if one think
a bit different about the things one is about
to create there aren't that many plug-ins that
you really need. If you make the stuff in native
LightWave it is regularly better, and often takes
less time in my opinion.
Remember to use the right
software for the right task, and have in mind
that LightWave 3D is a perfect central output
regardless of what you want to create. That is
a tip from me, to all of you.
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