| What
could be improved for you?
I have never used LW 7.0 or
7.5. The version I used for FLUEX was LW 6.5.
So I bet a lot of things were improved in the
new versions. The only thing that I really missed
during the making of FLUEX was a decent and easy
to use character-setup utility. Everything in
FLUEX was animated using Forward Kinematics because
I just couldn't get the Inverse Kinematics to
work like I wanted them to.
There are always some things
that could be improved like rendering-times (especially
when using Hypervoxels or volumetric lighting),
multiple Undo in Layout or Frame Ticks. The strange
thing about the Frame Ticks is that they were
available in LW 4.0 but when LW 5.x and 6.x were
released the Frame Ticks were missing.
But overall I could make and
animate everything that I wanted using LightWave.
What spec machine(s) are you
using it on at the moment?
I made FLUEX using a
Pentium III 866 MHz with 256 Mb DDR-RAM and 40
Gb of hard disk. The Videocard was a Geforce 2
MX with 32 Mb. When the final rendering started
I used friends' PCs and it took about two weeks
to render everything on the three computers.
Are there any plug-ins you
wouldn't be without?
I didn't really use any plug-ins,
LightWave itself has all the tools that I could
ask for. The only plug-in I used was Vertex Paint,
and if I'm not mistaken that plug-in is now built
into LightWave 7. And I can understand why - Vertex
Paint is one great plug-in, it makes weightmapping
easy and fast.
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