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How many people came up with the very comprehensive list of suggestions for updating LightWave?

This wish-list has been developed within the mailing list Spain[LW], and contributed to by many of its members, including me.

Spain[LW] is an international forum for Spanish-speaking LightWave users, with 230 members, that usually boasts questions with difficult answers, mainly due to some of LightWave's drawbacks. We had the idea of putting them all together in a document and sending it to NewTek. Happily, Chuck Baker took the trouble to pay attention to this list of wanted features and wished improvements. I guess if none of us thought that LightWave had a lot of potential, we wouldn't have cared enough to compile this list at all, but because we DO all think LightWave has great potential, we went ahead and made this wishlist of 155 ideas for the next LightWave - now we just hope NewTek takes them into serious account, which I don't doubt they will.

Spain[LW]:
http://es.groups.yahoo.com/group/spain_lw/

Wish List:
http://es.groups.yahoo.com/group/spain_lw/files/Miscelanea/LW8_wishes.htm

Finally, the pictures you've sent are very attractive, especially the rollover image at the top of the story and the furry creatures. What are they going to be used for?

"Warriors of the Apocalypse" is an animation feature film arriving to theatres this year. The LightWave team is made up from freelancers working independently in our own personal studios. Our contribution to the film is not very big, around 90 animation shots, including space sequences, establishing shots depicting a city named "Libera" early in the movie, and some other shots near the climactic ending.

Our assignments have been mainly to model, texture and animate the space scenery, also the city (Libera), space fighters and its animation, including visual effects such as explosions and related effects. The final film format is 2:35 anamorphic (1828 x 1556 / Pixel Aspect 2.0), and I must say, after seeing some early screenings, LightWave behaves pretty well in film.

"Between Air and Water" was a six-chapter documentary series produced back in 2001. It explained marine mammals' evolution from their earthly origins. As there are almost no fossil evidences from them, they were created in 3D by studying several scientific documents. My job was that of modelling all these animals, while other colleagues did all the textures and the animation, using LightWave and Maya. I also created a short space scene as introduction to the series, showing the massive extinction that took place 65 million year ago when a huge asteroid hit the Yucatan area. Finally, I also edited the main titles, the trailer and the teaser, using Aura.

http://www.geocities.com/hollywood/lot/2982/

 
 
COMMUNITY HOME >> Hector Moratilla
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