| What
could be improved for you?
The network rendering could
use an overhaul. At work, our "render farm" consists
of a mix of graphic workstations and random office
machines that just happen to be free at the time,
and it would be cool to be able to add and remove
machines from the farm on the fly. We will probably
buy one of the 3rd party network controllers eventually.
Quite often I end up just
setting up our two LightWave seats rendering the
scene, one from the first to last frame, and the
other from last to first. On most cases, that's
enough to get the scene rendered by next morning.
My main desire for Lscript
would be the access to every function in LightWave
- and preferably add all of them to LS commander
for easy access. There's many places that don't
seem necessary at first, but would be cool to
have...
For example, I've thought
of a script that would set up display options
for best possible OGL preview, turning on OGL
fog, reflections etc. and turning off things
like
the grid, handles, ik chains.
Then the script would create
preview and export it as an avi, for a quick stand-in
version that could be used in the edit before
actually rendering the scene - Call it a poor
man's OGL renderer if you like... if the MB/DOF
preview (shift+F9) was also available for rendered
previews, it could be used even for final output
on extreme rush situations.
This is not currently possible
with LScript, as only some of the display parameters
are available.
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