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How did you end up doing
the Village ident?
Village Roadshow S.A. decided
to create a new logo ident for all the films
they produce and distribute. I was freelancing
for PPV,
a major post production studio here in Greece,
who contracted me for this project. I worked
closely with Stamos
Birssim, a very gifted and talented director.
Off course, I used Lightwave for all 3D elements
and final 3K film rez compositing was done in
Digital Fusion. Music composite was done by Paul
Reynolds at Adelphoi Studios; a UK-based
sound production studio.
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| (MPG -
3.36 MB) |
| Copyright © 2003
Village Roadshow |
Lastly, I need something
to give the readers? Do you have anything that
I
could post?
I made these scenes (with
the help of HDR
Shop and Lightgen
plug-in) that actually use the famous Beach, Building,
Campus and RNL probe images from Paul
Debevec's site, made up from simple lights.
I've rigged the lights so you can control their
intensity with a single slider. So, instead of
using the Image World plug-in with any of those
images and turning on background radiosity for
lighting a scene, with these scenes you can fake
it, with lightning-fast results. The lights are
Distant lights, so it doesnt matter where
they are positioned in the scene. They don't cast
shadows and only affect the diffuse attribute.
You can use them instead of the ambient intensity
of LightWave. Just add a Key light that will cast
shadows and affect specularity...
Also, I'd like to share presets
for anyone that uses the Ozone2
plug-in. Although it was tedious to create the
Presets and their info one by one, in the end,
it saved me a lot of time that was wasted in opening
and closing the plug-in's panels. Now, you have
all the default presets, a double click away,
right inside the Presets panel in LightWave, with
a thumbnail for each one and its exact information.
Hope you'll find them useful.
Finally, to spice up things
a bit, I give away my OGO_Taiki (ed: OGO_Taiki
is only available for the x86 Windows platform)
cloud scenes that I used for the Airbus shot.
These are the final scenes, just before the 2K
film render. Among them, there are some other
interesting cloud tests as well. Im planning
on writing a tutorial-walkthrough for creating
realistic clouds using the Taiki plug-in. For
those unfamiliar, OGO_Taiki, which still in beta,
is a volumetric plug-in for creating atmospheres,
clouds and landscapes in LightWave.
| Windows |
Macintosh |
Zip  |
StuffIt  |
| 4.12
MB |
3.54
MB |
| For non-commercial
use only |
Wow! Thanks Greg, I only expected
one thing! Have fun with LightWave and thanks
for the interview.
Anyone wanting to contact Greg should send him
email. |

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