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your book about realism in 3D rendering?
Yes, it's a sort of little
course explaining the manner in which we work
and how we achieve the images presented. The book's
only available in a French version at the moment,
but if you'd like to give it a glance you can
find it here.
At the bottom of the page you'll find several
PDFs that give a taste of the work of each of
the authors.
The experience really pleased me and I hope to
have the occasion to work on a book again in the
future.
What are the advantages and
disadvantages of being a freelancer for you?
One of the advantages is being
able to work from home. It allows me to limit
the time I spend travelling and gives me much
more flexible working hours. I also really like
being able to work on a lot of varied projects
and meeting people in different fields like advertising,
video games, etc.
The are also a few disadvantages such as clients
that pay late or want ILM or Squaresoft quality
for a tenth of the price and five times quicker.
However, on balance there seem to be more advantages
than disadvantages.
That being said, I've only been a freelancer since
the beginning of this year... ask me again in
a year's time and I'm sure that my response will
be completely different.
Are your characters intended
for use in a production, or are they personal
projects?
They are personal projects
to improve my modelling and texturing skills.
Once I'm happy with my work I'd like to make a
short film in which the best models will be used.
I've got some ideas... now all I need is the time
to put them in practice.
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