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What could be improved for
you?
With the speed and power of
today's hardware we expect and want to see a more
real-time approach in the next generation of 3D
applications. Things like shadows, hardware-accelerated
geometry deformations, texture layers, realistic
rendering, all that could be done in real-time.
With that paradigm, the user would be able to
see his or her final product in almost the same
way as a rendered version. This would help game
developers to have a more accurate preview of
how things will look inside the game. It would
be even nicer to embed the game engine inside
LW.
What spec machine are you
using it on at the moment?
I have 2.4ghz P4, dual
monitor setup and GeForce4 Quadro.
Are there any plug-ins you
wouldn't be without?
Usually there are a lot small
plug-ins that make life easier, like Poz_Extender,
Railselect, Edge tools... Since we aren't doing
much rendering, most plug-ins are either modelling
or animation tools.
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