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In your opinion, should LightWave 3D stay separated or become integrated?
Oh integrated! With the ability to only load certain elements at the start of the program so that you can launch LightWaves for animation, rendering, modelling or all together as you like.
Are there any parts of LightWave that you've never learnt but would like to?
No... there are functions that I never use, but I'll learn them if and when I need to.
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Tell me a bit about the history of Akryls?
It started with the final year film that Xavier and I made. It was a project where we were free to choose what we did and so we put ourselves in this universe based on the forms you see through a microscope. Each of these forms was a starting point modified by our imagination and inspiration, until they were ready to take their places in the Akryls universe. The name Akryls itself was likewise modified from a combination of the names of several of these microscopic creatures.
Were your inspirations for city and vehicles the same as for the other forms?
Yes, the starting point for finding these forms was the microscopic organisms and that's why the shapes are pretty organic, even though a lot of the detail is more mechanical. From that starting point we were led by our particular influences (SF films, Manga, etc.) without trying to emulate anything in particular. |